RuleOfThirds
Well-Known Member
- Joined
- Nov 16, 2023
- Messages
- 1,061
Thank you! I tried it on a few pictures and it came out way better... why on earth don't they make this a default. DxO clear view is the one that is default on, and made it very oversharpend but leaving it out made a lot of images appear unsharp. But the classic rendering is a huge part of it, including setting the intensity to 0.As for: "one preset does not work for every type of picture."
Well that’s not that strange at all, really. There is no such a thing that „one setting fits all“.
If that was possible, it was not necessary to implement tools and settings menu to change values of different aspects of images within a RAW-converter.
As it comes to „over sharpening“ just lower the values, of sharpening.
- to much halo’s → lower the radius
- to extensive sharpening → lower the intensity
As within DXO Photolab 9 (no experience using version 7) - the base „default“ settings in my experience even are very low / mild.
So no "over sharpening" at all.
Compressed blacks
First of all, within DXO (9) I take over the used camera “rendering” profile. In my case Lumix S1R.
Also I am not using the "Wide Gamut" working color space, but "Classic/Legacy"
Depending to the camera settings - sRGB or AdobeRGB
To get (far) more detail in shadow tones / blacks.
Color/B&W Rendering. - Shift back "Intensity" (maximum back to 0)
View attachment 17814
If that still is not enough to highlight the shadows / blacks:
DxO Smart Lighting. "Custom" function - Shift Intensity to higher value.
Avoid maximum value of 100, as it is "over" corrected, and changed the outcome by a kind of posterization
Still you have other tools under the "Selective tone" menu to highlight the shadows and blacks.
View attachment 17815
Still not used e.g. the "exposure" setting.
Or no corrections done under the Curve menu settings. For highlighting shadows / blacks.
So far enough tools for compensate shadow tones / blacks.
Just make some general corrections for a wide range of pictures, and safe the settings as presets.
Played with the exposure correction to highlight priority slight, and that was a big help too. But still, things like Lens Softness Correction is awful, and need to be off, if with the sliders to almost 0 it creates halo's.
Only thing is that with the classic rendering flowers for example are (much) less saturated / subdued then the uncorrected image.


